Virtual Air Labrador

A Virtual Airline for FSX and FS2004

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    Connecting to the VAL server with FSX


    Number of posts : 121
    Age : 45
    Localisation : Canada
    Registration date : 2006-11-07

    Connecting to the VAL server with FSX

    Post  VAL640 on May 16th 2007, 8:18 am

    Follow these steps to connect to a FSX server using FSHost...

      1. Extract all files in the downloaded zip file to any directory of your choice.

      2. Run the program (FSHostClient.exe) from the directory you extracted the files to.

      3. Make sure FSX is in "windowed" mode, NOT "Full Screen". At the moment, you need to have FSX in "windowed" mode in order to see the various popup windows from FSHostClient (chat, multiplayer connect, etc.). You can maximize the FSX window by clicking the middle button up in the right corner, but be sure the "Full Screen" option under the View menu is not checked. (press the Alt key if you don't see the menu bar in FSX).

      4. Disable local AI traffic in FSX. (Options / Settings / Display / Traffic tab, set "Airline" and "General Aviation" traffic to zero)

      5. Turn on player names over their aircraft. To do this in FSX, click the Options menu, select Settings, then Display, then click the Traffic tab. You can turn information ON the "Aircraft labels" section on the right. Be sure to at least turn ON "Tail number", in order to see the other players' names.

      6. Connect FSX to an FSHost server. In FSX, start a flight so you're in a plane, then click the Add-ons menu, select FSHostClient, and then "Multiplayer Connect".

    This was the instructions taken from FSHost Client's installation instructions. If you have any tips, please feel free to add them. I will be building on these instructions to help our fellow FSX pilots. So any help will help.

    Thanks, Wink

    Chief Information Officer
    Virtual Air Labrador

      Current date/time is January 23rd 2018, 1:56 pm